BE1200, Basic Engineering I:
Design in Engineering
Section #13741
Room: 1005
Manufacturing Bldg.
Class Start/END Dates: September 2 – December
18
Tu & Thu: 10:40 pm – 1:05
pm
Professor Mohamad Hassoun
e-mail: hassoun@eng.wayne.edu
www: http://neuron.eng.wayne.edu
Approach: ENGINEERING DESIGN with LEGO®
MindstormsTM
The idea behind this freshman robotics design course is to expose students to real engineering as early as possible, to motivate their studies in necessary mathematics and science courses while they are taking them, and to teach explicitly some programming and manual skills they mostly lack. Students work in teams of 2-3 individuals to design, build and demonstrates autonomous machines that interact with their environment in real time. The goal is to generate real enthusiasm ‑‑ the "Aha!" that accompanies insight as students grasp that they can, for example, model interesting physical phenomena with a little mathematics, science and judgment ‑‑ and let them get their hands dirty on real problems. This experience demonstrates to new students the practical need for more preparation in subsequent mathematics and science classes and also provides students with the elementary hands‑on laboratory and programming skills that they often lack. The course culminates in a final contest challenge where student teams have their robots compete against each other on a predefined set of tasks.
Goals: The idea behind this freshman robotics design course
is to expose students to real engineering as early as possible, to motivate their
studies in necessary mathematics and science courses, and to teach explicitly
some programming, teamwork and hands-on robot building skills. The main
objective is to introduce students to the basic elements of programming and
design. The approach is a fun, hands-on laboratory-based approach that involves
groups of students working in small teams to generate physical realization of
their own inventions. The students will gain an appreciation of practical
engineering product design issues indirectly as they play with their own
toy-like creations.
Learning
Objectives: After completing this
course, students should be able to do the following:
o Identify a simple
engineering problem
o Identify the goals and
constraints associated with the problem
o Design a simple engineering
system
o Develop alternative
solutions to an engineering problem
o Evaluate the design of the
engineering system in comparison with the developed goals and constraints
o Develop and implement simple
algorithms and programs as part of the system design
o Discuss the various fields
of engineering
o Identify the ethical issues
related to an engineering problem
o Work in multi-disciplinary
teams to solve engineering problems
o Identify the societal impact of engineering solutions
The following is a list of some specific objectives:
Instructor Information:
Name: Mohamad
H. Hassoun, Professor
Office: 3127
Engineering. Building
Office Phone: (313) 577-3966
Email: hassoun@eng.wayne.edu
WWW: http://neuron.eng.wayne.edu
Office Hours:
Prof. Hassoun: 9:00 – 10:30am, T & Th (Room 3127 Engng) and by
appointment.
Textbooks:
Definitive Guide to LEGO Mindstorms, 2nd Edition, Dave Baum (Apress, 2003).
Building Robots with Lego Mindstorms, Mario Ferrari, Giulio
Ferrari, and Ralph Hempel (SYNGRESS, 2002).
Introduction to Engineering, 3rd edition, Paul Wright (Wiley, 2002).
Engineering Design: A Project-Based Introduction, Clive Dym and Patrick
Little (Wiley, 2000).
Extreme Mindstorms: An Advanced Guide to LEGO Mindstorms, Dave Baum et al. (Apress,
2000).
Robotics
Explorations, Fred G. Martin
(Prentice Hall, 2001).
“Mindstorms: Not Just a Kid’s Toy”, Paul Wallich, IEEE Spectrum, September 2001, pp.52-57.
Web-assisted
course material including lecture notes, laboratory manual, reference material,
relevant links and announcements and grades are located at:
http://neuron.eng.wayne.edu/LEGO_ROBOTICS/lego_robotics.html
Prerequisites
by Topic: (MAT 1800) Basic
definition and concept of function. Definitions, properties
and graphs of polynomial, rational, exponential, logarithmic, trigonometric,
and inverse trigonometric functions.
Prerequisites
and co-requisites are checked automatically at the time of registration. However,
it is ultimately a student's responsibility to make certain that they have the
prerequisites and co-requisites for a course. Students must remain
registered for a co-requisite course throughout the semester. Advisors will
check course prerequisites and co-requisites during the 5th and 6th week of the
semester. Any student found to be registered for a course without meeting
these requirements, and without an official waiver on file, will be
administratively withdrawn from the course.
Distribution of Points: The final grade for this
course will be based on the following four components:
Class attendance, organization, and participation (10%)
Weekly quizzes (25%)
Web page design and contents (including weekly
progress reports and lessons learned) (20%)
Midterm project (conceived and designed and
implemented by individual teams) (20%)
Final project (based on Contest) (25%)
There will be a total of 12 weekly quizzes. Only the ten highest
quiz grades will be counted.
Grading Scale:
Percentage/Grade/(Honor
Point Value)
95-100 A (4.00)
90-94 A- (3.67)
85-89 B+ (3.33)
80-84 B (3.00)
75-79 B- (2.67)
70-74 C+ (2.33)
65-69 C (2.00)
60-64 C- (1.67)
55-59 D+ (1.33)
50-54 D (1.00)
45-49 D- (0.67)
0-44 F (0.00)
Teams formation: Students work in teams of 2-3
individuals. Your instructor will assign your team based on a questionnaire
that you will complete during the first week of class.
Attendance: Attendance
is required for all lectures and lab sessions. Students who do not complete the coursework, but fail
to officially withdraw from the course will receive an F or X
depending on how much coursework has been completed. A grade of I will
be available only if the student needs to complete at most the final project.
Schedule: In accordance with the
University policy on Early Progress Assessment, at least one quiz will be given
before the end of the fourth week of classes and will be graded and returned
before the end of the fifth week of classes. The grades for these quizzes will
be used to determine student performance during the Early Progress Assessment
period.
There will be a quiz for 15
– 20 minutes every week at the beginning of one of the lecture session.
The final exam is scheduled
according to the published university final exam schedule.
The last day to drop any
class with a tuition refund is the end of the second week of classes. The last
day to withdraw from the class, without a notation of W on the transcript, is
the end of the fourth week of classes.
Makeup Exam and Makeup
Assignment Policy: No make up quizzes. A student may miss up to 2 quizzes without affecting
his/her grade; however, missing two quizzes means that a student’s total quiz
score would be determined by the remaining 10 quizzes.
Topics:
Course
Structure: The course is taught in a
hands-on setting where brief lectures are followed immediately by
experimentations. The class meets twice a week.
Computer
Resources: Students are expected to
use their own laptops in the classroom.
Laboratory Resources:
Robot kits and software
(BricxCC & NQC) will be provided by
the college.
Laboratory
Policy: There is
absolutely no smoking, eating or drinking in any ECE instructional laboratory. These
labs must be kept neat and each student is responsible for insuring that the
equipment on his/her workbench is neatly arranged, that all components and
equipment are put away at the end of the session, and that are no scraps of
paper or other garbage left on or near his/her workstation. Coats, briefcases,
knapsacks and other personal belongings are not permitted on or near the
benches. The door to the lab must be kept locked at all times; unlocking or
propping open the door at any time is expressly forbidden. Guests are not
permitted in the lab at any time, and no one but the instructor may open the
door to admit anyone after the class has begun.
Student teams may borrow the kits overnight or over
the weekend, but only after getting permission from the professor-in-charge of
the course. In this case, the students must sign the kits out and be
responsible for all its contents. There will be a fee
of $125 to the student if he/she damages the RCX microcontroller. A student who
loses a borrowed kit will be charged $350. The kits must be returned with all components
in good working condition. The components must be sorted in the supplied
plastic bins in the same way they were given at the beginning of the term. No
final grades will be assigned to a given team members unless that team returns
their kit (in the condition just described) the day after the final contest.
Cheating and
Penalty for Cheating: Cheating is
defined by the University as “intentionally using or attempting to use, or
intentionally providing or attempting to provide, unauthorized materials,
information, or assistance in any academic exercise.” This includes any group
efforts on assignments or exams unless specifically approved by the professor
for that assignment or exam. Evidence of fabrication or plagiarism, as defined
by the University in its brochure “Academic Integrity,” will also result in
downgrading for the course. Students who
cheat on any assignment or during any examination will be assigned a failing grade
for the course.